Remote Perception System by Michael Murray
- Product Code: C#20801
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Remote Perception System Overview:
Within this book will discover multiple methodologies which will afford you the ability to reveal the exact winner(s) of a Rock, Paper, Scissors tournament, but will also allow you to detail the specific weapons (rock/paper/scissors) that each person threw.
Best of all, these ideas are versatile enough to be performed live in person, over Skype, and even over the phone and it works in any language too!
Why Did We Write This Book?
Works in Any Language - So long as your spectators are familiar with the rules of Rock, Paper, Scissors, you are good to go.
Easy to Perform - No complex systems to follow or memory work required. A basic understanding of the rules of Rock, Paper, Scissors, is all that is required.
Choose Your Arena - The routines in this book are versatile enough to be performed close-up, on stage and even over the phone. Don't have a table? No problem, these effects are perfect for walk around situations, too.
Prop-less or Not, You Decide - For those who are looking for the perfect way to hand over their business cards, we have you covered, and for those who prefer an entirely prop-less approach, we have you covered, too.
The More The Merrier - Whereas the vast majority of RPS based effects only require the use of one participant, the effects within this book allow you to perform for one, two, or even three spectators, at the same time.
Know it All, Reveal it All - Rather than limit yourself to revealing the winner of a single game, you are able to reveal each successive winner in a three-person tournament. Best of all, you will also be able to reveal the exact symbol that each player threw.
One at a Time or All Together - One routine in this book details a method for simultaneously beating two spectators.
A Journey of Discovery - Discover new takes on classic techniques, along with brand new methods and principles that are being revealed for the very first time.
The Real Game - The closest you will get to being able to reveal the specific throws made in an otherwise genuine game of RPS.
Presentation is Everything - The routines within this book lend themselves to countless presentational possibilities. To help whet your appetite, let us consider some of the approaches that can be adopted.
A Prediction Effect - Predict the exact results of a single or multi-player game of RPS.
Body Language Reading - Read your spectator's body language to unlock their thoughts.
Mind Control/Influence - Control the exact outcome of a single or multiplayer game of RPS.
Remote Viewing - Demonstrate your ability to see the results of a RPS game that is taking place in another room, place or country.
Spectator as Mind-Reader - Allow the spectator to intuit the winner/loser of an RPS game, before it is even played.
Direct Mind-reading - Reveal the specific thoughts of your spectator in relation to a game of RPS
42 pages.
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